Break your chains! The Pathfinder RPG contains numerous rules
considered sacred by players and GMs alike. Since the system itself was based
upon RPG "technology" already more than 10 years old at the time of its
creation, "backwards compatibility" often meant sticking with the familiar, even
if tradition was filled with cobwebs and decades-old assumptions. Pathfinder
Unchained dares to take a fresh look at the system itself, altering some of
the fundamentals of the game and giving fresh optional takes on classic rules.
Inside this hardcover collection of alternate rules and options you'll find
completely redesigned versions of the barbarian, monk, rogue, and summoner
classes. Delve into a new system for resolving player actions designed to speed
play and dispel confusion. Many of the new systems (such as the revised classes)
work seamlessly with the existing Pathfinder rules. Even the most
staunchly traditionalist player will appreciate the book's math-lite system for
on-the-fly monster creation and the new system for generating dynamic magic
items that go far beyond a simple +1 to add lore and interest to the
campaign.
Players will love the book's new resource pool for martial characters,
allowing for exciting new tactical options, as well as the robust new system
that allows spellcasters to modify their spells with powerful spell
components.
Break your chains! The Pathfinder RPG contains numerous rules
considered sacred by players and GMs alike. Since the system itself was based
upon RPG "technology" already more than 10 years old at the time of its
creation, "backwards compatibility" often meant sticking with the familiar, even
if tradition was filled with cobwebs and decades-old assumptions. Pathfinder
Unchained dares to take a fresh look at the system itself, altering some of
the fundamentals of the game and giving fresh optional takes on classic rules.
Inside this hardcover collection of alternate rules and options you'll find
completely redesigned versions of the barbarian, monk, rogue, and summoner
classes. Delve into a new system for resolving player actions designed to speed
play and dispel confusion. Many of the new systems (such as the revised classes)
work seamlessly with the existing Pathfinder rules. Even the most
staunchly traditionalist player will appreciate the book's math-lite system for
on-the-fly monster creation and the new system for generating dynamic magic
items that go far beyond a simple +1 to add lore and interest to the
campaign.
Players will love the book's new resource pool for martial characters,
allowing for exciting new tactical options, as well as the robust new system
that allows spellcasters to modify their spells with powerful spell
components.