Digital animation - Page №4
646 products
Paper book «Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I», author Carolyn Handler Miller – фото №1
0
0
Not available
Paper book «The Politics of Media Scarcity», authors Greg Elmer, Stephen J. Neville – фото №1
0
0
The Politics of Media Scarcity
Greg Elmer Greg Elmer, Stephen J. Neville
Not available
Paper book «Representation of Disability in Children’s Video Games», author Krystina Madej – фото №1
0
0
Not available
Paper book «Mastering Technical Art in Unreal Engine: World Building», author Стюарт Батлер / Стюарт Батлер /  – фото №1
0
0
Mastering Technical Art in Unreal Engine: World Building
Стюарт Батлер / Стюарт Батлер / Стюарт Батлер / Стюарт Батлер /
Not available
Paper book «Animation in Germany», author Rolf Giesen – фото №1
0
0
Animation in Germany
Rolf Giesen Rolf Giesen
Not available
Paper book «Crafty Game Writing: Secrets of Great Videogame Narrative», author Алекс Эпштейн / Алекс Епштейн /  – фото №1
0
0
Crafty Game Writing: Secrets of Great Videogame Narrative
Алекс Эпштейн / Алекс Епштейн / Алекс Эпштейн / Алекс Епштейн /
Not available
Paper book «Dreaming a way (of) Life: The Films of Lewis Klahr», author Крис Робинсон / Кріс Робінсон /  – фото №1
0
0
Dreaming a way (of) Life: The Films of Lewis Klahr
Крис Робинсон / Кріс Робінсон / Крис Робинсон / Кріс Робінсон /
Not available
Paper book «ActionScript 3.0 Cookbook», author Joey Lott – фото №1
0
0
ActionScript 3.0 Cookbook
Joey Lott Joey Lott
Not available
Paper book «Design Computing: An Overview of an Emergent Field», author Brian Johnson – фото №1
0
0
Not available
Paper book «The Animation Textbook», author Rao Heidmets – фото №1
0
0
The Animation Textbook
Rao Heidmets Rao Heidmets
Not available
Paper book «SVG Animations», author Sarah Drasner – фото №1
0
0
SVG Animations
Sarah Drasner Sarah Drasner
Not available
Paper book «Digital Character Creation for Video Games and Collectibles», author Samuel King – фото №1
0
0
Not available
Paper book «Thematic Integration in Board Game Design», author Sarah Shipp – фото №1
0
0
Not available
Paper book «On Animation: The Director's Perspective Vol 1», author Ron Diamond – фото №1
0
0
Not available
Paper book «On Animation: The Director's Perspective Vol 2», author Ron Diamond – фото №1
0
0
Not available
Paper book «On Animation: The Director's Perspective Vol 2», author Ron Diamond – фото №1
0
0
Not available
Paper book «3D Animation for the Raw Beginner Using Autodesk Maya 2e», author Roger King – фото №1
0
0
Not available
Paper book «Adobe Animate Classroom in a Book (2023 release)», author Russell Chun – фото №1
0
0
Not available
Paper book «Clockwork Game Design», author Keith Burgun – фото №1
0
0
Clockwork Game Design
Keith Burgun Keith Burgun
Not available
Paper book «A History of Communication Technology», author Philip Loubere – фото №1
0
0
A History of Communication Technology
Philip Loubere Philip Loubere
Not available
Paper book «Directing Game Animation: Building a Vision and a Team with Intent», author Mike Jungbluth – фото №1
0
0
Not available
Paper book «An Essential Introduction to Maya Character Rigging», author Cheryl Briggs – фото №1
0
0
Not available
Paper book «Networked Music Performance: Theory and Applications», author Miriam Iorwerth – фото №1
0
0
Not available
Paper book «Game Design Tools: Cognitive, Psychological, and Practical Approaches», author Diego Ricchiuti – фото №1
0
0
Not available
Paper book «Principles of Three-Dimensional Computer Animation», author Michael O'Rourke – фото №1
0
0
Not available
Paper book «Special Effects: Still in Search of Wonder», author Michelle Pearson – фото №1
0
0
Special Effects: Still in Search of Wonder
Michelle Pearson Michelle Pearson
Not available
Paper book «Special Effects: Still in Search of Wonder», author Michelle Pearson – фото №1
0
0
Special Effects: Still in Search of Wonder
Michelle Pearson Michelle Pearson
Not available
Paper book «Plug-in to After Effects: The Essential Guide to the 3rd Party Plug-ins», author Michele Yamazaki – фото №1
0
0
Not available
Paper book «The Pyramid of Game Design: Designing, Producing and Launching Service Games», author Nicholas Lovell – фото №1
Paper book «The Definitive Guide to Taxes for Indie Game Developers», author Rachel Presser – фото №1
0
0
Not available
Paper book «The Pocket Mentor for Game Audio», authors Greg Lester, Jonny Sands – фото №1
0
0
The Pocket Mentor for Game Audio
Greg Lester Greg Lester, Jonny Sands
Not available
Paper book «Learning Video Game Design on the Tabletop», author Ethan Ham – фото №1
0
0
Not available
Paper book «3D Game Environments: Create Professional 3D Game Worlds», author Luke Ahearn – фото №1
0
0
Not available
Paper book «Introduction to Game Analysis», author Clara Fernández-Vara – фото №1
0
0
Introduction to Game Analysis
Clara Fernández-Vara Clara Fernández-Vara
Not available
Paper book «Nordic Animation: Balancing the East and the West», author Liisa Vhakyla – фото №1
0
0
Not available
Paper book «Adobe After Effects Classroom in a Book (2023 release)», authors Brie Gyncild, Lisa Fridsma – фото №1
0
0
Adobe After Effects Classroom in a Book (2023 release)
Brie Gyncild Brie Gyncild, Lisa Fridsma
Not available
Paper book «Learning Java Through Games», author Lubomir Stanchev – фото №1
0
0
Learning Java Through Games
Lubomir Stanchev Lubomir Stanchev
Not available
Paper book «Essential Programming for the Technical Artist», author Chris Roda – фото №1
0
0
Not available
Paper book «Visual Citizenship: Communicating political opinions and emotions on social media», author Catherine Bouko – фото №1
Paper book «Creative Character Design for Games and Animation», author Jenny Harder – фото №1
0
0
Not available
Paper book «Business Planning for Games», author Christopher Buckingham – фото №1
0
0
Business Planning for Games
Christopher Buckingham Christopher Buckingham
Not available
Paper book «EPUB From the Ground Up», author Jarret Buse – фото №1
0
0
EPUB From the Ground Up
Jarret Buse Jarret Buse
Not available
Paper book «Game Audio with FMOD and Unity», author Ciarán Robinson – фото №1
0
0
Game Audio with FMOD and Unity
Ciarán Robinson Ciarán Robinson
Not available
Paper book «3D Game Environments: Create Professional 3D Game Worlds», author Luke Ahearn – фото №1
0
0
Not available
Paper book «3D Game Environments: Create Professional 3D Game Worlds», author Luke Ahearn – фото №1
0
0
Not available
Paper book «Essential Effects: Water, Fire, Wind, and More», author Mauro Maressa – фото №1
0
0
Not available
Paper book «Making it HUGE in Video Games: Memoirs of Composer Chance Thomas», author Chance Thomas – фото №1
0
0
Not available
Paper book «Interactive Stories and Video Game Art: A Storytelling Framework for Game Design», author Chris Solarski – фото №1
Paper book «Ray Tracing from the Ground Up», author Kevin Suffern – фото №1
0
0
Ray Tracing from the Ground Up
Kevin Suffern Kevin Suffern
Not available
Paper book «The Art of Game Design: A Book of Lenses, Third Edition», author Джесси Шелл / Джессі Шелл /  – фото №1
0
0
The Art of Game Design: A Book of Lenses, Third Edition
Джесси Шелл / Джессі Шелл / Джесси Шелл / Джессі Шелл /
Not available