Digital animation - Page №12
646 products
Paper book «Extending Virtual Worlds: Advanced Design for Virtual Environments», author Ann Latham Cudworth – фото №1
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Paper book «Holistic Mobile Game Development with Unity», author Penny de Byl – фото №1
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Paper book «Blender for Visual Effects», author Sam Vila – фото №1
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Paper book «What UX is Really About: Introducing a Mindset for Great Experiences», author Celia Hodent – фото №1
Paper book «AI for Games and Animation: A Cognitive Modeling Approach», author John David Funge – фото №1
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Paper book «Introducing Autodesk Maya», author Dariush Derakhshani – фото №1
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Introducing Autodesk Maya
Dariush Derakhshani Dariush Derakhshani
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Paper book «Game Design Deep Dive: Role Playing Games», author Joshua Bycer – фото №1
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Paper book «How and Why We Make Games: The Creative Confusion», authors Artur Ganszyniec, Marta Fijak – фото №1
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How and Why We Make Games: The Creative Confusion
Artur Ganszyniec Artur Ganszyniec, Marta Fijak
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Paper book «Designing Games Meant for Sharing», author Ioana-Iulia Cazacu – фото №1
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Designing Games Meant for Sharing
Ioana-Iulia Cazacu Ioana-Iulia Cazacu
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Paper book «The Metaverse: A Critical Introduction», authors David Burden, Maggi Savin-Baden – фото №1
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The Metaverse: A Critical Introduction
David Burden David Burden, Maggi Savin-Baden
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Paper book «The Metaverse for Learning and Education», authors David Burden, Maggi Savin-Baden – фото №1
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The Metaverse for Learning and Education
David Burden David Burden, Maggi Savin-Baden
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Paper book «Game Design Deep Dive: Shooters», author Joshua Bycer – фото №1
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Game Design Deep Dive: Shooters
Joshua Bycer Joshua Bycer
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Paper book «Virtual Influencers: Identity and Digitality in the Age of Multiple Realities», author Esperanza Miyake – фото №1
Paper book «Survey of Media: Screens, Sounds, and Synergies», author Stacey O. Irwin – фото №1
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Paper book «A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer!», author Aaron Langille – фото №1
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Paper book «Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams», author Matthew John Dyet – фото №1
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Paper book «The Pocket Mentor for Game Audio», authors Greg Lester, Jonny Sands – фото №1
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The Pocket Mentor for Game Audio
Greg Lester Greg Lester, Jonny Sands
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Paper book «Digital Media Production for Beginners», author Julia V. Griffey – фото №1
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Digital Media Production for Beginners
Julia V. Griffey Julia V. Griffey
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Paper book «Europeans and the Media: Between Global and Local», author Andrea Miconi – фото №1
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Paper book «Paper Time Machines: Critical Game Design and Historical Board Games», author Maurice W. Suckling – фото №1
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Paper book «Python: A Practical Learning Approach», authors Shriram K. Vasudevan, Sini Raj Pulari, T.S. Murugesh – фото №1
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Python: A Practical Learning Approach
Shriram K. Vasudevan Shriram K. Vasudevan, Sini Raj Pulari, T.S. Murugesh
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Paper book «News Aesthetics and Myth: The Making of Media Illiteracy in India», author Shashidhar Nanjundaiah – фото №1
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News Aesthetics and Myth: The Making of Media Illiteracy in India
Shashidhar Nanjundaiah Shashidhar Nanjundaiah
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Paper book «The Pocket Mentor for Animators», author Hollie Newsham – фото №1
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The Pocket Mentor for Animators
Hollie Newsham Hollie Newsham
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Paper book «The Pocket Mentor for Animators», author Hollie Newsham – фото №1
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The Pocket Mentor for Animators
Hollie Newsham Hollie Newsham
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Paper book «Paper Time Machines: Critical Game Design and Historical Board Games», author Maurice W. Suckling – фото №1
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Paper book «Graphic Design for Board Games», author Daniel Solis – фото №1
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Graphic Design for Board Games
Daniel Solis Daniel Solis
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Paper book «Graphic Design for Board Games», author Daniel Solis – фото №1
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Graphic Design for Board Games
Daniel Solis Daniel Solis
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Paper book «Shader Writing in Open Shading Language: With RenderMan® Examples», author Mitch J. Prater – фото №1
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Paper book «World Design for 2D Action Adventures», authors Adrian Sandoval, Christopher W. Totten – фото №1
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World Design for 2D Action Adventures
Adrian Sandoval Adrian Sandoval, Christopher W. Totten
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Paper book «Farming Simulator Modding with Blender: A Step-by-step Guide to Creating, Optimizing and Publishing Mods», authors Jason van Gumster, Stefan Maurus – фото №1
Paper book «Game Economy Design: Metagame, Monetization and Live Operations», author Charlie Czerkawski – фото №1
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Paper book «The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics», author Yvens R. Serpa – фото №1
Paper book «Fundamental Level Design and Analysis: A to B», author Michael Beardwood – фото №1
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Fundamental Level Design and Analysis: A to B
Michael Beardwood Michael Beardwood
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Paper book «Logomimesis: A Treatise On The Performing Body», author Esa Kirkkopelto – фото №1
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Logomimesis: A Treatise On The Performing Body
Esa Kirkkopelto Esa Kirkkopelto
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Paper book «Fundamental Level Design and Analysis: A to B», author Michael Beardwood – фото №1
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Fundamental Level Design and Analysis: A to B
Michael Beardwood Michael Beardwood
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Paper book «Game Design Deep Dive: Real-Time Strategy», author Joshua Bycer – фото №1
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Paper book «Game Design Deep Dive: Real-Time Strategy», author Joshua Bycer – фото №1
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Paper book «BTEC First in Information and Creative Technology Student Book», authors Alan Jarvis, Richard McGill – фото №1
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