Digital animation - Page №10
646 products
Paper book «Introducing Autodesk Maya 2016: Autodesk Official Press», author Dariush Derakhshani – фото №1
0
0
Introducing Autodesk Maya 2016: Autodesk Official Press
Dariush Derakhshani Dariush Derakhshani
Not available
Paper book «Autodesk 3ds Max 2016 Essentials», authors Dariush Derakhshani, Randi L. Derakhshani – фото №1
0
0
Autodesk 3ds Max 2016 Essentials
Dariush Derakhshani Dariush Derakhshani, Randi L. Derakhshani
Not available
Paper book «Real Time Cameras: A Guide for Game Designers and Developers», author Mark Haigh-Hutchinson – фото №1
0
0
Real Time Cameras: A Guide for Game Designers and Developers
Mark Haigh-Hutchinson Mark Haigh-Hutchinson
Not available
Paper book «Interactive Documentary: Theory and Debate», author Kate Nash – фото №1
0
0
Not available
Paper book «No-Code Video Game Development Using Unity and Playmaker», author Michael Kelley – фото №1
0
0
Not available
Paper book «Learning C# Programming with Unity 3D, second edition», author Alex Okita – фото №1
0
0
Not available
Paper book «Digital Queer Cultures in India: Politics, Intimacies and Belonging», author Rohit K. Dasgupta – фото №1
0
0
Not available
Paper book «Learning C# Programming with Unity 3D, second edition», author Alex Okita – фото №1
0
0
Not available
Paper book «V-Ray 5 for 3ds Max 2020: 3D Rendering Workflows Volume 1», author Jamie Cardoso – фото №1
0
0
Not available
Paper book «Mad Eyed Misfits: Writings on Indie Animation», author Крис Робинсон / Кріс Робінсон /  – фото №1
0
0
Mad Eyed Misfits: Writings on Indie Animation
Крис Робинсон / Кріс Робінсон / Крис Робинсон / Кріс Робінсон /
Not available
Paper book «Mad Eyed Misfits: Writings on Indie Animation», author Крис Робинсон / Кріс Робінсон /  – фото №1
0
0
Mad Eyed Misfits: Writings on Indie Animation
Крис Робинсон / Кріс Робінсон / Крис Робинсон / Кріс Робінсон /
Not available
Paper book «Game Production: Prototyping and Producing Your Board Game», author Geoffrey Engelstein – фото №1
0
0
Game Production: Prototyping and Producing Your Board Game
Geoffrey Engelstein Geoffrey Engelstein
Not available
Paper book «Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels», author Toiya Kristen Finley – фото №1
0
0
Not available
Paper book «After Effects for Designers: Graphic and Interactive Design in Motion», author Chris Jackson – фото №1
Paper book «V-Ray 5 for 3ds Max 2020: 3D Rendering Workflows Volume 1», author Jamie Cardoso – фото №1
0
0
Not available
Paper book «Animation Production: Documentation and Organization», author Robert B. Musburger – фото №1
0
0
Animation Production: Documentation and Organization
Robert B. Musburger Robert B. Musburger
Not available
Paper book «FORCE: Dynamic Life Drawing: 10th Anniversary Edition», author Mike Mattesi – фото №1
0
0
Not available
Paper book «Digital Queer Cultures in India: Politics, Intimacies and Belonging», author Rohit K. Dasgupta – фото №1
0
0
Not available
Paper book «Puppetry, Puppet Animation and the Digital Age», author Rolf Giesen – фото №1
0
0
Not available
Paper book «Flash + After Effects: Add Broadcast Features to Your Flash Designs», author Chris Jackson – фото №1
0
0
Not available
Paper book «Animating with Stop Motion Pro», author Mark Sawicki – фото №1
0
0
Animating with Stop Motion Pro
Mark Sawicki Mark Sawicki
Not available
Paper book «Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX», author Stewart Jones – фото №1
Paper book «How to Cheat in Adobe Flash CS6: The Art of Design and Animation», author Chris Georgenes – фото №1
0
0
Not available
Paper book «Animate to Harmony: The Independent Animator's Guide to Toon Boom», author Adam Phillips – фото №1
0
0
Not available
Paper book «Acting and Performance for Animation», author Derek Hayes – фото №1
0
0
Not available
Paper book «Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX», author Stewart Jones – фото №1
Paper book «How to Cheat in 3ds Max 2015: Get Spectacular Results Fast», author Michael McCarthy – фото №1
0
0
Not available
Paper book «Animating with Stop Motion Pro», author Mark Sawicki – фото №1
0
0
Animating with Stop Motion Pro
Mark Sawicki Mark Sawicki
Not available
Paper book «Literature, Media, Information Systems», author Friedrich Kittler – фото №1
0
0
Literature, Media, Information Systems
Friedrich Kittler Friedrich Kittler
Not available
Paper book «Literature, Media, Information Systems», author Friedrich Kittler – фото №1
0
0
Literature, Media, Information Systems
Friedrich Kittler Friedrich Kittler
Not available
Paper book «Animate to Harmony: The Independent Animator's Guide to Toon Boom», author Adam Phillips – фото №1
0
0
Not available
Paper book «How to Cheat in 3ds Max 2015: Get Spectacular Results Fast», author Michael McCarthy – фото №1
0
0
Not available
Paper book «FORCE: Drawing Human Anatomy», author Mike Mattesi – фото №1
0
0
FORCE: Drawing Human Anatomy
Mike Mattesi Mike Mattesi
Not available
Paper book «CompTIA CTT+ Certified Technical Trainer All-in-One Exam Guide», author Joseph Phillips – фото №1
0
0
Not available
Paper book «Foundations of Physically Based Modeling and Animation», authors Donald House, John C. Keyser – фото №1
0
0
Foundations of Physically Based Modeling and Animation
Donald House Donald House, John C. Keyser
Not available
Paper book «Apple Vision Pro for Creators:  A Beginner's Guide to Building Immersive Experiences», author Джон Рэй / Джон Рей /  – фото №1
0
0
Apple Vision Pro for Creators: A Beginner's Guide to Building Immersive Experiences
Джон Рэй / Джон Рей / Джон Рэй / Джон Рей /
Not available
Paper book «Learn to Implement Games with Code», author John M. Quick – фото №1
0
0
Learn to Implement Games with Code
John M. Quick John M. Quick
Not available
Paper book «Game Design Deep Dive: Trading and Collectible Card Games», author Joshua Bycer – фото №1
0
0
Not available
Paper book «Game Design Deep Dive: Role Playing Games», author Joshua Bycer – фото №1
0
0
Not available
Paper book «What UX is Really About: Introducing a Mindset for Great Experiences», author Celia Hodent – фото №1
Paper book «Make Toons That Sell Without Selling Out: 10th Anniversary Edition», author Bill Plympton – фото №1
0
0
Not available
Paper book «Game Design Deep Dive: Roguelikes», author Joshua Bycer – фото №1
0
0
Game Design Deep Dive: Roguelikes
Joshua Bycer Joshua Bycer
Not available
Paper book «The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design», author Celia Hodent – фото №1
Paper book «Spaces Mapped and Monstrous: Digital 3D Cinema and Visual Culture», author Nick Jones – фото №1