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A hands-on, problem-based introduction to building algorithms and data structures to solve problems with a computer.
Readers tackle challenging topics like recursion, dynamic programming, graphs, greedy algorithms, heaps, hash tables, segment trees, and other data structures for efficiently handling data. The book contains no pseudocode: all code is written in C and is thoroughly explained in the text (C is a de facto programming language for programming competitions). Zingaro also shows how several problems can be reduced to algorithms on graphs.
A hands-on, problem-based introduction to building algorithms and data structures to solve problems with a computer.
Readers tackle challenging topics like recursion, dynamic programming, graphs, greedy algorithms, heaps, hash tables, segment trees, and other data structures for efficiently handling data. The book contains no pseudocode: all code is written in C and is thoroughly explained in the text (C is a de facto programming language for programming competitions). Zingaro also shows how several problems can be reduced to algorithms on graphs.