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Books in the genre “Games development and programming” publishing house “Taylor & Francis / Taylor & Francis / ”
287 products
Taylor & Francis / Taylor & Francis /
Clear all
Books in the genre “Games development and programming” publishing house “Taylor & Francis / Taylor & Francis / ”
287 products
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Game Design Deep Dive: Real-Time Strategy
Joshua Bycer
Joshua Bycer
Not available
20570118
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0
Workflow Scheduling on Computing Systems
Jing Mei
Jing Mei, Kenli Li, Keqin Li, Longxin Zhang, Wangdong Yang, Xiaoyong Tang
Not available
20569298
0
0
Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition
Brandon Cotton
Brandon Cotton
Not available
20572377
0
0
Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins—10th Anniversary Edition
Kishonna L. Gray
Kishonna L. Gray
Not available
20562960
0
0
World Design for 2D Action Adventures
Adrian Sandoval
Adrian Sandoval, Christopher W. Totten
Not available
20568631
0
0
The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics
Yvens R. Serpa
Yvens R. Serpa
Not available
20568326
0
0
Farming Simulator Modding with Blender: A Step-by-step Guide to Creating, Optimizing and Publishing Mods
Jason van Gumster
Jason van Gumster, Stefan Maurus
Not available
20568257
0
0
Game Economy Design: Metagame, Monetization and Live Operations
Charlie Czerkawski
Charlie Czerkawski
Not available
20568265
0
0
Fundamental Level Design and Analysis: A to B
Michael Beardwood
Michael Beardwood
Not available
20568135
0
0
Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition
Brandon Cotton
Brandon Cotton
Not available
20571423
0
0
Fundamental Level Design and Analysis: A to B
Michael Beardwood
Michael Beardwood
Not available
20567740
0
0
No-Code Video Game Development Using Unity and Playmaker
Michael Kelley
Michael Kelley
Not available
20333709
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