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Games development and programming
433 products
Paper book «Classic Game Design: From Pong to Pac-Man with Unity», author Franz Lanzinger – фото №1
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Paper book «Game Design Deep Dive: Role Playing Games», author Joshua Bycer – фото №1
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Paper book «Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders», author Daniel Ilett – фото №1
Paper book «The Board Game Designer's Guide to Careers in the Industry», author Joe Slack – фото №1
Paper book «What UX is Really About: Introducing a Mindset for Great Experiences», author Celia Hodent – фото №1
Paper book «GPU Pro 360 Guide to Rendering», author Wolfgang Engel – фото №1
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GPU Pro 360 Guide to Rendering
Wolfgang Engel Wolfgang Engel
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Paper book «Tabletop Game Accessibility: Meeple Centred Design», author Michael James Heron – фото №1
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Tabletop Game Accessibility: Meeple Centred Design
Michael James Heron Michael James Heron
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Paper book «Leading with Sound: Proactive Sound Practices in Video Game Development», author Rob Bridgett – фото №1
Paper book «The Pocket Mentor for Video Game Writers», author Anna Megill – фото №1
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Paper book «Quests: Design, Theory, and History in Games and Narratives», author Jeff Howard – фото №1
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Paper book «3D Game Development with Unity», author Franz Lanzinger – фото №1
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3D Game Development with Unity
Franz Lanzinger Franz Lanzinger
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Paper book «Working with Sound: The Future of Audio Work in Interactive Entertainment», author Rob Bridgett – фото №1
Paper book «One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge», author David L. Craddock – фото №1
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Paper book «The Game Writing Guide: Get Your Dream Job and Keep It», author Anna Megill – фото №1
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Paper book «Digital Holography», authors Jun-chang Li, Pascal Picart – фото №1
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Digital Holography
Jun-chang Li Jun-chang Li, Pascal Picart
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Paper book «Game Invaders: The Theory and Understanding of Computer Games», authors Clive Fencott, Jo Clay, Mike Lockyer, Paul Massey – фото №1
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Game Invaders: The Theory and Understanding of Computer Games
Clive Fencott Clive Fencott, Jo Clay, Mike Lockyer, Paul Massey
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Paper book «Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine», authors Brian C. Ladd, Christopher James Jenkins – фото №1
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Paper book «Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development», authors Armando Barreto, Fatemeh Abyarjoo, Francisco R. Ortega, Malek Adjouadi, Naphtali Rishe – фото №1
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Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development
Armando Barreto Armando Barreto, Fatemeh Abyarjoo, Francisco R. Ortega, Malek Adjouadi, Naphtali Rishe
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Paper book «Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2», authors Jason Pace, Jebediah Pavleas, Kelvin Sung, Matthew Munson – фото №1
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Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2
Jason Pace Jason Pace, Jebediah Pavleas, Kelvin Sung, Matthew Munson
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Paper book «Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations», authors Gregory Smith, Kelvin Sung – фото №1
Paper book «The Game Maker's Apprentice: Game Development for Beginners», authors Jacob Habgood, Марк Овермарс / Марк Овермарс /  – фото №1
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The Game Maker's Apprentice: Game Development for Beginners
Jacob Habgood Jacob Habgood, Марк Овермарс / Марк Овермарс /
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Paper book «Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations», authors Gregory Smith, Kelvin Sung – фото №1
Paper book «VR Developer Gems» – фото №1
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Paper book «Scripting Farming Simulator with Lua: Unlocking the Virtual Fields», authors Manuel Leithner, Zander Brumbaugh – фото №1
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Scripting Farming Simulator with Lua: Unlocking the Virtual Fields
Manuel Leithner Manuel Leithner, Zander Brumbaugh
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Paper book «The Essential Guide to Game Audio: The Theory and Practice of Sound for Games», authors Scott Looney, Steve Horowitz – фото №1
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Paper book «Meaningful Game Design: The Methodology and Psychology of Tabletop Games», author Devon Allcoat – фото №1
Paper book «Procedural Content Generation via Machine Learning: An Overview», authors Adam J. Summerville, Matthew Guzdial, Sam Snodgrass – фото №1
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Procedural Content Generation via Machine Learning: An Overview
Adam J. Summerville Adam J. Summerville, Matthew Guzdial, Sam Snodgrass
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Paper book «Reliable Computer Systems: Design and Evaluation, Third Edition», authors Daniel P. Siewiorek, Robert S. Swarz – фото №1
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Reliable Computer Systems: Design and Evaluation, Third Edition
Daniel P. Siewiorek Daniel P. Siewiorek, Robert S. Swarz
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