Games development and programming
452 products
Paper book «Game Development with Unreal Engine 5 Volume 1: Design Phase», author Tiow Wee Tan – фото №1
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Paper book «eSports is Business: Management in the World of Competitive Gaming», author Tobias M. Scholz – фото №1
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Paper book «Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition», author Brandon Cotton – фото №1
Paper book «World Design for 2D Action Adventures», authors Adrian Sandoval, Christopher W. Totten – фото №1
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World Design for 2D Action Adventures
Adrian Sandoval Adrian Sandoval, Christopher W. Totten
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Paper book «The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics», author Yvens R. Serpa – фото №1
Paper book «Farming Simulator Modding with Blender: A Step-by-step Guide to Creating, Optimizing and Publishing Mods», authors Jason van Gumster, Stefan Maurus – фото №1
Paper book «Game Economy Design: Metagame, Monetization and Live Operations», author Charlie Czerkawski – фото №1
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Paper book «Fundamental Level Design and Analysis: A to B», author Michael Beardwood – фото №1
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Fundamental Level Design and Analysis: A to B
Michael Beardwood Michael Beardwood
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Paper book «Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition», author Brandon Cotton – фото №1
Paper book «Fundamental Level Design and Analysis: A to B», author Michael Beardwood – фото №1
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Fundamental Level Design and Analysis: A to B
Michael Beardwood Michael Beardwood
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Paper book «No-Code Video Game Development Using Unity and Playmaker», author Michael Kelley – фото №1
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