Games development and programming
452 products
Paper book «Modeling and Simulation in Python», author Jason M. Kinser – фото №1
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Modeling and Simulation in Python
Jason M. Kinser Jason M. Kinser
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Paper book «Unity in Action, Second Edition: Multiplatform game development in C#», author Joesph Hocking – фото №1
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Paper book «Learning Video Game Design on the Tabletop», author Ethan Ham – фото №1
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Paper book «Learning Java Through Games», author Lubomir Stanchev – фото №1
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Learning Java Through Games
Lubomir Stanchev Lubomir Stanchev
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Paper book «Business Planning for Games», author Christopher Buckingham – фото №1
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Business Planning for Games
Christopher Buckingham Christopher Buckingham
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Paper book «Power-Up: Unlocking the Hidden Mathematics in Video Games», author Matthew Lane – фото №1
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Paper book «Game Audio with FMOD and Unity», author Ciarán Robinson – фото №1
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Game Audio with FMOD and Unity
Ciarán Robinson Ciarán Robinson
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Paper book «Developing 2D Games with Unity: Independent Game Programming with C#», author Jared Halpern – фото №1
Paper book «3D Game Environments: Create Professional 3D Game Worlds», author Luke Ahearn – фото №1
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Paper book «Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity», author Christopher Griffith – фото №1
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Paper book «3D Game Environments: Create Professional 3D Game Worlds», author Luke Ahearn – фото №1
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Paper book «Essential Effects: Water, Fire, Wind, and More», author Mauro Maressa – фото №1
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Paper book «Animated Program Design: Intermediate Program Design Using Video Game Development», author Marco T. Morazán – фото №1
Paper book «Animated Problem Solving: An Introduction to Program Design Using Video Game Development», author Marco T. Morazán – фото №1
Paper book «Animated Problem Solving: An Introduction to Program Design Using Video Game Development», author Marco T. Morazán – фото №1
Paper book «Ray Tracing from the Ground Up», author Kevin Suffern – фото №1
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Ray Tracing from the Ground Up
Kevin Suffern Kevin Suffern
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Paper book «Interactive Stories and Video Game Art: A Storytelling Framework for Game Design», author Chris Solarski – фото №1
Paper book «Making it HUGE in Video Games: Memoirs of Composer Chance Thomas», author Chance Thomas – фото №1
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Paper book «Enter the Dragon: A Collection of Programs for the Dragon 32», author Colin Carter – фото №1
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Paper book «Exploring Game Mechanics: Principles and Techniques to Make Fun, Engaging Games», author Maithili Dhule – фото №1
Paper book «The Art of Game Design: A Book of Lenses, Third Edition», author Джесси Шелл / Джессі Шелл /  – фото №1
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The Art of Game Design: A Book of Lenses, Third Edition
Джесси Шелл / Джессі Шелл / Джесси Шелл / Джессі Шелл /
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Paper book «The Way We Play: Theory of Game Design», author Michael Killick – фото №1
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The Way We Play: Theory of Game Design
Michael Killick Michael Killick
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Paper book «Beginning Game Development with Amazon Lumberyard: Create 3D Games Using Amazon Lumberyard and Lua», author Jaken Chandler Herman – фото №1
Paper book «A Practical Guide to Indie Game Marketing», author Joel Dreskin – фото №1
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Paper book «Beginning Unity Android Game Development: From Beginner to Pro», author Kishan Takoordyal – фото №1
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Paper book «Practical Shader Development: Vertex and Fragment Shaders for Game Developers», author Kyle Halladay – фото №1
Paper book «Mathematics of Game Development: A Collection of Applied Lessons», author Jacob Enfield – фото №1
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Paper book «A Precarious Game: The Illusion of Dream Jobs in the Video Game Industry», author Ergin Bulut – фото №1
Paper book «The Pocket Mentor for Video Game Testing», author Harun H. Ali – фото №1
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Paper book «The Complete Guide to Photorealism for Visual Effects, Visualization and Games», author Эран Динур / Еран Дінур /  – фото №1
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The Complete Guide to Photorealism for Visual Effects, Visualization and Games
Эран Динур / Еран Дінур / Эран Динур / Еран Дінур /
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Paper book «Itchy, Tasty: An Unofficial History of Resident Evil», author Alex Aniel – фото №1
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Paper book «Unity Game Audio Implementation: A Practical Guide for Beginners», author Andrew Coggan – фото №1
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Paper book «Tabletop Game Design for Video Game Designers», author Ethan Ham – фото №1
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Paper book «Game Audio Mixing: Insights to Improve Your Mixing Performance», author Alex Riviere – фото №1
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Paper book «Meteoric Programming for the ORIC-1», author John Vander Reyden – фото №1
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Meteoric Programming for the ORIC-1
John Vander Reyden John Vander Reyden
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Paper book «Learn JavaFX Game and App Development: With FXGL 17», author Almas Baimagambetov – фото №1
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Learn JavaFX Game and App Development: With FXGL 17
Almas Baimagambetov Almas Baimagambetov
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Paper book «Representations of Poverty in Videogames», author Adam Crowley – фото №1
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Paper book «A Precarious Game: The Illusion of Dream Jobs in the Video Game Industry», author Ergin Bulut – фото №1
Paper book «Digital Love: Romance and Sexuality in Games», author Heidi McDonald – фото №1
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Paper book «Videogames and Agency», author Bettina Bódi – фото №1
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Videogames and Agency
Bettina Bódi Bettina Bódi
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Paper book «An Introduction to Unreal Engine 4», author Andrew Sanders – фото №1
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An Introduction to Unreal Engine 4
Andrew Sanders Andrew Sanders
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Paper book «The Video Games Textbook: History • Business • Technology», author Brian J. Wardyga – фото №1
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Paper book «Game Engine Architecture», author Джейсон Грегори / Джейсон Грегорі /  – фото №1
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Game Engine Architecture
Джейсон Грегори / Джейсон Грегорі / Джейсон Грегори / Джейсон Грегорі /
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Paper book «The Art of Game Design. A Book of Lenses», author Джесси Шелл / Джессі Шелл /  – фото №1
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The Art of Game Design. A Book of Lenses
Джесси Шелл / Джессі Шелл / Джесси Шелл / Джессі Шелл /
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Paper book «Level Up! The Guide to Great Video Game Design», author Скотт Роджерс / Скотт Роджерс /  – фото №1
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Level Up! The Guide to Great Video Game Design
Скотт Роджерс / Скотт Роджерс / Скотт Роджерс / Скотт Роджерс /
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Paper book «Tomorrow, and Tomorrow, and Tomorrow», author Gabrielle Zevin – фото №1
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Tomorrow, and Tomorrow, and Tomorrow
Gabrielle Zevin Gabrielle Zevin
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Good «Fact Hunt» – фото №1