Games development and programming
452 products
Paper book «Introductory Programming with Simple Games: Using Java and the Freely Available Networked Game Engine», authors Brian C. Ladd, Christopher James Jenkins – фото №1
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Paper book «VR Developer Gems» – фото №1
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Paper book «The Game Maker's Apprentice: Game Development for Beginners», authors Jacob Habgood, Марк Овермарс / Марк Овермарс /  – фото №1
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The Game Maker's Apprentice: Game Development for Beginners
Jacob Habgood Jacob Habgood, Марк Овермарс / Марк Овермарс /
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Paper book «Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations», authors Gregory Smith, Kelvin Sung – фото №1
Paper book «VR Developer Gems» – фото №1
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Paper book «Game Physics Pearls» – фото №1
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Paper book «Resonant Games: Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday», authors Eric Klopfer, Jason Haas, Louisa Rosenheck, Scot Osterweil – фото №1
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Resonant Games: Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Eric Klopfer Eric Klopfer, Jason Haas, Louisa Rosenheck, Scot Osterweil
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Paper book «Nature-Inspired Optimization Algorithms», author Vasuki A – фото №1
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Paper book «Visual Design Concepts For Mobile Games», author Chirstopher Carman – фото №1
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Visual Design Concepts For Mobile Games
Chirstopher Carman Chirstopher Carman
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Paper book «Blender for Visual Effects», author Sam Vila – фото №1
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Paper book «Holistic Mobile Game Development with Unity», author Penny de Byl – фото №1
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Paper book «Fluid Engine Development», author Doyub Kim – фото №1
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Fluid Engine Development
Doyub Kim Doyub Kim
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Paper book «AI for Games», author Ian Millington – фото №1
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AI for Games
Ian Millington Ian Millington
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Paper book «The Pocket Mentor for Animators», author Hollie Newsham – фото №1
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The Pocket Mentor for Animators
Hollie Newsham Hollie Newsham
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Paper book «The Pocket Mentor for Animators», author Hollie Newsham – фото №1
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The Pocket Mentor for Animators
Hollie Newsham Hollie Newsham
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Paper book «How and Why We Make Games: The Creative Confusion», authors Artur Ganszyniec, Marta Fijak – фото №1
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How and Why We Make Games: The Creative Confusion
Artur Ganszyniec Artur Ganszyniec, Marta Fijak
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Paper book «Designing Games Meant for Sharing», author Ioana-Iulia Cazacu – фото №1
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Designing Games Meant for Sharing
Ioana-Iulia Cazacu Ioana-Iulia Cazacu
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Paper book «Python: A Practical Learning Approach», authors Shriram K. Vasudevan, Sini Raj Pulari, T.S. Murugesh – фото №1
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Python: A Practical Learning Approach
Shriram K. Vasudevan Shriram K. Vasudevan, Sini Raj Pulari, T.S. Murugesh
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Paper book «A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer!», author Aaron Langille – фото №1
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Paper book «Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams», author Matthew John Dyet – фото №1
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Paper book «The Pocket Mentor for Game Audio», authors Greg Lester, Jonny Sands – фото №1
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The Pocket Mentor for Game Audio
Greg Lester Greg Lester, Jonny Sands
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Paper book «Game Design Deep Dive: Real-Time Strategy», author Joshua Bycer – фото №1
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Paper book «Game Design Deep Dive: Real-Time Strategy», author Joshua Bycer – фото №1
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Paper book «Workflow Scheduling on Computing Systems», authors Jing Mei, Kenli Li, Keqin Li, Longxin Zhang, Wangdong Yang, Xiaoyong Tang – фото №1
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Workflow Scheduling on Computing Systems
Jing Mei Jing Mei, Kenli Li, Keqin Li, Longxin Zhang, Wangdong Yang, Xiaoyong Tang
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