Female Merchant pays Goblin Slayer and his party a visit at their usual
tavern with a proposal: Her next trade route will take her through the vast
eastern desert where goblins now run rampant, and she would like the party to
escort her. They accept her request, and the group promptly sets out for the
arid eastern borderlands with its different cultures, brutal traps, and shadowy
desert figures. How will our heroes fare in this unforgiving foreign
territory...?