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Computing and Information Technology
Computing and Information Technology
Graphical and digital media applications - Page №30
2356 products
Graphical and digital media applications - Page №30
2356 products
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Computer Aided Logical Design with Emphasis on VLSI
Frederick J. Hill
Frederick J. Hill, Gerald R. Peterson
Not available
20110657
0
0
Field-Programmable Gate Arrays: Reconfigurable Logic for Rapid Prototyping and Implementation of Digital Systems
John V. Oldfield
John V. Oldfield, Richard C. Dorf
Not available
20110702
0
0
Computer Modelling of Electrical Power Systems
Jos Arrillaga
Jos Arrillaga, Neville R. Watson
Not available
20110868
0
0
Scientific Simulations with Special-Purpose Computers: The Grape Systems
Junichiro Makino
Junichiro Makino, Makoto Taiji
Not available
20111085
0
0
Computer Analysis of Power Systems
C. P. Arnold
C. P. Arnold, Jos Arrillaga
Not available
20111206
0
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The VHDL Reference: A Practical Guide to Computer-Aided Integrated Circuit Design including VHDL-AMS
Alexander Grassmann
Alexander Grassmann, Herbert Braisz, Martin Padeffke, Thomas Buerner, Thomas Gentner, Ulrich Heinkel, Werner Haas
Not available
20111213
0
0
Photoshop Elements 2023 For Dummies
Барбара Обермайер / Барбара Обермайєр /
Барбара Обермайер / Барбара Обермайєр / , Ted Padova
Not available
20119250
0
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Digital Diffractive Optics: An Introduction to Planar Diffractive Optics and Related Technology
Bernard C. Kress
Bernard C. Kress, Patrick Meyrueis
Not available
20111384
0
0
Hypermedia and the Web: An Engineering Approach
Wendy Hall
Wendy Hall
Not available
20111403
0
0
Adobe Creative Suite All-in-One Desk Reference For Dummies
Jen deHaan
Jen deHaan, Jennifer Smith
Not available
20111906
0
0
Drupal For Dummies
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Lynn Beighley, Seamus Bellamy
Not available
20117701
0
0
Digital Multimedia
Jenny Chapman
Jenny Chapman, Nigel Chapman
Not available
20117420
0
0
AutoCAD 2007 For Dummies
David Byrnes
David Byrnes, Mark Middlebrook
Not available
20117444
0
0
AutoCAD and AutoCAD LT All-in-One Desk Reference For Dummies
David Byrnes
David Byrnes, Lee Ambrosius
Not available
20118198
0
0
Mastering Autodesk Inventor 2016 and Autodesk Inventor LT 2016: Autodesk Official Press
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Paul Munford, Paul Normand
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20118113
0
0
Art Hack Practice: Critical Intersections of Art, Innovation and the Maker Movement
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20086189
0
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Simulating Heterogeneous Crowds with Interactive Behaviors
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20086269
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Games User Research: A Case Study Approach
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20086276
0
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Computer Architectures: Constructing the Common Ground
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20088929
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Video Games: A Medium That Demands Our Attention
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20088984
0
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Spotification of Popular Culture in the Field of Popular Communication
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20089645
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0
Superheroes and Identities
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20093485
0
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Writing for Video Game Genres: From FPS to RPG
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20093505
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Game Devs & Others: Tales from the Margins
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20093514
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GPU Pro: Advanced Rendering Techniques
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20088204
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0
Writing for Video Game Genres: From FPS to RPG
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20088208
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Autodesk Combustion 4 Fundamentals Courseware
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Reimagining Communication: Mediation
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Innovations and Social Media Analytics in a Digital Society
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Graphic Novels and Visual Cultures in South Asia
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20090019
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Data Publics: Public Plurality in an Era of Data Determinacy
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20090681
0
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Simulation Modeling Handbook: A Practical Approach
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20090903
0
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National Association of Broadcasters Engineering Handbook
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20092814
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Costume Design for Video Games: An Exploration of Historical and Fantastical Skins
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20093075
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The Routledge Companion to Copyright and Creativity in the 21st Century
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The Golden Age of Data: Media Analytics in Study & Practice
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Qualitative Research in Gambling: Exploring the production and consumption of risk
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20092008
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Qualitative Research in Gambling: Exploring the production and consumption of risk
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20092059
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Superheroes and Identities
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20091635
0
0
Art Hack Practice: Critical Intersections of Art, Innovation and the Maker Movement
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20087536
0
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Procedural Generation in Game Design
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20087402
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0
Agricultural System Models in Field Research and Technology Transfer: in Field Research and Technology Transfer
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20086665
0
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Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development
Armando Barreto
Armando Barreto, Fatemeh Abyarjoo, Francisco R. Ortega, Malek Adjouadi, Naphtali Rishe
Not available
20039962
0
0
Essential Mathematics for Games and Interactive Applications
James M. Van Verth
James M. Van Verth, Lars M. Bishop
Not available
20039980
0
0
Multithreading for Visual Effects
Erwin Coumans
Erwin Coumans, George ElKoura, James Reinders, Jeff Lait, Manuel Kraemer, Martin Watt, Ronald Henderson
Not available
20039983
0
0
Interaction Design: From Concept to Completion
Jamie Steane
Jamie Steane, Joyce Yee
Not available
20034846
0
0
Web and Digital for Graphic Designers
Andrew Way
Andrew Way, Frédérique Santune, Neil Leonard
Not available
20034867
0
0
Motion Graphics: Principles and Practices from the Ground Up
Peter Beare
Peter Beare
Not available
20044481
0
0
Digital Design: A Critical Introduction
Antony Radford
Antony Radford, Dean Bruton
Not available
20042123
0
0
Getting Illustration Clients
Derek Brazell
Derek Brazell, Джо Дэвис / Джо Девіс /
Not available
20041772
0
0
Foundations of Physically Based Modeling and Animation
Donald House
Donald House, John C. Keyser
Not available
20039880
0
0
Play to Learn: Everything You Need to Know About Designing Effective Learning Games
Karl Kapp
Karl Kapp, Sharon Boller
Not available
20027654
0
0
The Cool Stuff in Premiere Pro: Learn advanced editing techniques to dramatically speed up your workflow
Andy Edwards
Andy Edwards, Dylan Osborn, Jarle Leirpoll, Пол Мерфи / Пол Мерфі /
Not available
20029206
0
0
Mastering 3D Printing: A Guide to Modeling, Printing, and Prototyping
Joan Horvath
Joan Horvath, Rich Cameron
Not available
20029225
0
0
AI and UX: Why Artificial Intelligence Needs User Experience
Gavin Lew
Gavin Lew, Robert M. Schumacher Jr.
Not available
20029257
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