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Games development and programming
434 products
Paper book «Alternate Reality Games: Gamification for Performance», author Charles Palmer – фото №1
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Paper book «iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch», author Thomas Lucka – фото №1
Paper book «The Game Narrative Toolbox», authors Ann Lemay, Jennifer Brandes Hepler, Tobias Heussner, Toiya Kristen Finley – фото №1
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The Game Narrative Toolbox
Ann Lemay Ann Lemay, Jennifer Brandes Hepler, Tobias Heussner, Toiya Kristen Finley
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Paper book «Understanding Video Games: The Essential Introduction», authors Jonas Heide Smith, Simon Egenfeldt-Nielsen, Susana Pajares Tosca – фото №1
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Understanding Video Games: The Essential Introduction
Jonas Heide Smith Jonas Heide Smith, Simon Egenfeldt-Nielsen, Susana Pajares Tosca
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Paper book «The GameMaker Standard», authors Andrew Howell, David Vinciguerra – фото №1
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The GameMaker Standard
Andrew Howell Andrew Howell, David Vinciguerra
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Paper book «An Introduction to HTML5 Game Development with Phaser.js», author Travis Faas – фото №1
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Paper book «Learn to Implement Games with Code», author John M. Quick – фото №1
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Learn to Implement Games with Code
John M. Quick John M. Quick
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Paper book «Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling», author Toiya Kristen Finley – фото №1
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Paper book «The Game Production Handbook», author Heather Maxwell Chandler – фото №1
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The Game Production Handbook
Heather Maxwell Chandler Heather Maxwell Chandler
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Paper book «The Gamer's Guide to Coding: Design, Code, Build, Play», author Гордон МакКомб / Гордон МакКомб /  – фото №1
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The Gamer's Guide to Coding: Design, Code, Build, Play
Гордон МакКомб / Гордон МакКомб / Гордон МакКомб / Гордон МакКомб /
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Paper book «Game Design Deep Dive: Real-Time Strategy», author Joshua Bycer – фото №1
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Paper book «Game Design Deep Dive: Real-Time Strategy», author Joshua Bycer – фото №1
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Paper book «Workflow Scheduling on Computing Systems», authors Jing Mei, Kenli Li, Keqin Li, Longxin Zhang, Wangdong Yang, Xiaoyong Tang – фото №1
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Workflow Scheduling on Computing Systems
Jing Mei Jing Mei, Kenli Li, Keqin Li, Longxin Zhang, Wangdong Yang, Xiaoyong Tang
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Paper book «Game Development with Unreal Engine 5 Volume 1: Design Phase», author Tiow Wee Tan – фото №1
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Paper book «Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition», author Brandon Cotton – фото №1
Paper book «eSports is Business: Management in the World of Competitive Gaming», author Tobias M. Scholz – фото №1
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Paper book «World Design for 2D Action Adventures», authors Adrian Sandoval, Christopher W. Totten – фото №1
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World Design for 2D Action Adventures
Adrian Sandoval Adrian Sandoval, Christopher W. Totten
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Paper book «The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics», author Yvens R. Serpa – фото №1
Paper book «Farming Simulator Modding with Blender: A Step-by-step Guide to Creating, Optimizing and Publishing Mods», authors Jason van Gumster, Stefan Maurus – фото №1
Paper book «Game Economy Design: Metagame, Monetization and Live Operations», author Charlie Czerkawski – фото №1
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Paper book «Fundamental Level Design and Analysis: A to B», author Michael Beardwood – фото №1
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Fundamental Level Design and Analysis: A to B
Michael Beardwood Michael Beardwood
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Paper book «Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition», author Brandon Cotton – фото №1
Paper book «Fundamental Level Design and Analysis: A to B», author Michael Beardwood – фото №1
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Fundamental Level Design and Analysis: A to B
Michael Beardwood Michael Beardwood
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Paper book «The Board Game Designer's Guide to Careers in the Industry», author Joe Slack – фото №1
Paper book «What UX is Really About: Introducing a Mindset for Great Experiences», author Celia Hodent – фото №1
Paper book «The Pocket Mentor for Video Game Writers», author Anna Megill – фото №1
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Paper book «Leading with Sound: Proactive Sound Practices in Video Game Development», author Rob Bridgett – фото №1
Paper book «Quests: Design, Theory, and History in Games and Narratives», author Jeff Howard – фото №1
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Paper book «3D Game Development with Unity», author Franz Lanzinger – фото №1
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3D Game Development with Unity
Franz Lanzinger Franz Lanzinger
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Paper book «Working with Sound: The Future of Audio Work in Interactive Entertainment», author Rob Bridgett – фото №1
Paper book «Level Design: Processes and Experiences», author Christopher W. Totten – фото №1
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Level Design: Processes and Experiences
Christopher W. Totten Christopher W. Totten
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Paper book «Gameful Second and Foreign Language Teaching and Learning: Theory, Research, and Practice», author Jonathon Reinhardt – фото №1
Paper book «iOS Game Programming with Xcode and Cocos2d», author Justin Dike – фото №1
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Paper book «Unity 4 Fundamentals: Get Started at Making Games with Unity», author Алан Торн / Алан Торн /  – фото №1
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Unity 4 Fundamentals: Get Started at Making Games with Unity
Алан Торн / Алан Торн / Алан Торн / Алан Торн /
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Paper book «Fluid Engine Development», author Doyub Kim – фото №1
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Fluid Engine Development
Doyub Kim Doyub Kim
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Paper book «Nature-Inspired Optimization Algorithms», author Vasuki A – фото №1
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Paper book «Minor Platforms in Videogame History», author Benjamin Nicoll – фото №1
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Minor Platforms in Videogame History
Benjamin Nicoll Benjamin Nicoll
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Paper book «GPU Pro 360 Guide to Rendering», author Wolfgang Engel – фото №1
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GPU Pro 360 Guide to Rendering
Wolfgang Engel Wolfgang Engel
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Paper book «Tabletop Game Accessibility: Meeple Centred Design», author Michael James Heron – фото №1
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Tabletop Game Accessibility: Meeple Centred Design
Michael James Heron Michael James Heron
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Paper book «AI for Games», author Ian Millington – фото №1
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AI for Games
Ian Millington Ian Millington
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Paper book «Visual Design Concepts For Mobile Games», author Chirstopher Carman – фото №1
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Visual Design Concepts For Mobile Games
Chirstopher Carman Chirstopher Carman
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Paper book «Blender for Visual Effects», author Sam Vila – фото №1
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Paper book «Holistic Mobile Game Development with Unity», author Penny de Byl – фото №1
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Paper book «Game Design Deep Dive: Role Playing Games», author Joshua Bycer – фото №1
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Paper book «How and Why We Make Games: The Creative Confusion», authors Artur Ganszyniec, Marta Fijak – фото №1
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How and Why We Make Games: The Creative Confusion
Artur Ganszyniec Artur Ganszyniec, Marta Fijak
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Paper book «Designing Games Meant for Sharing», author Ioana-Iulia Cazacu – фото №1
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Designing Games Meant for Sharing
Ioana-Iulia Cazacu Ioana-Iulia Cazacu
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Paper book «A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer!», author Aaron Langille – фото №1
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Paper book «Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams», author Matthew John Dyet – фото №1
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Paper book «The Pocket Mentor for Game Audio», authors Greg Lester, Jonny Sands – фото №1
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The Pocket Mentor for Game Audio
Greg Lester Greg Lester, Jonny Sands
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