Книга Game Engine Gems 2

Код товара: 20086385
Формат
Язык книги
Издательство
Год издания
Описание книги

This book contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice on game engine development. The 31 chapters cover three broad categories: graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. Supplementary materials can be found on the book’s website.

Характеристики
Издательство
Количество страниц
532
Год издания
2011
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