Книга Game Economy Design: Metagame, Monetization and Live Operations

Книга Game Economy Design: Metagame, Monetization and Live Operations

Формат
Язык книги
Издательство
Год издания

This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilises subsequent chapters to break this down into finer details, showing methods to approach the various problems and challenges involved in creating an intricate game economy and meta game experience. The content of the book extends to associated and related fields such as monetisation and live operations.

The book contains step-by-step processes with best practices and examples, with content written from an empirical standpoint. The reader will gain insights into the components that form a game economy, how these components are utilised to shape a meta-game experience, and how monetization is integrated into this. The content will consider the work economy designers undertake during development through to post-launch live operations.

The book will appeal to all game design professionals and students of game design that wish to gain a deeper understanding of how to develop game economies.

Код товара
20568265
Характеристики
Тип обложки
Мягкий
Язык
Английский
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Описание книги

This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilises subsequent chapters to break this down into finer details, showing methods to approach the various problems and challenges involved in creating an intricate game economy and meta game experience. The content of the book extends to associated and related fields such as monetisation and live operations.

The book contains step-by-step processes with best practices and examples, with content written from an empirical standpoint. The reader will gain insights into the components that form a game economy, how these components are utilised to shape a meta-game experience, and how monetization is integrated into this. The content will consider the work economy designers undertake during development through to post-launch live operations.

The book will appeal to all game design professionals and students of game design that wish to gain a deeper understanding of how to develop game economies.

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