Books in the genre “Graphical and digital media applications” in English language

2344 products
English
Clear all
Books in the genre “Graphical and digital media applications” in English language
2344 products
Paper book «Introduction to AutoCAD 2010», author Alf Yarwood – фото №1
0
0
Introduction to AutoCAD 2010
Alf Yarwood Alf Yarwood
Not available
Paper book «Animate to Harmony: The Independent Animator's Guide to Toon Boom», author Adam Phillips – фото №1
0
0
Not available
Paper book «Digital Type Design for Branding: Designing Letters from their Source», author Stephen Boss – фото №1
Paper book «Animating with Stop Motion Pro», author Mark Sawicki – фото №1
0
0
Animating with Stop Motion Pro
Mark Sawicki Mark Sawicki
Not available
Paper book «3D Photoshop for Creative Professionals: Interactive Guide for Creating 3D Art», author Stephen Burns – фото №1
Paper book «How to Cheat in 3ds Max 2015: Get Spectacular Results Fast», author Michael McCarthy – фото №1
0
0
Not available
Paper book «Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX», author Stewart Jones – фото №1
Paper book «Animating with Stop Motion Pro», author Mark Sawicki – фото №1
0
0
Animating with Stop Motion Pro
Mark Sawicki Mark Sawicki
Not available
Paper book «How to Cheat in Adobe Animate CC», authors Chris Georgenes, Myra Ferguson – фото №1
0
0
How to Cheat in Adobe Animate CC
Chris Georgenes Chris Georgenes, Myra Ferguson
Not available
Paper book «Acting and Character Animation: The Art of Animated Films, Acting and Visualizing», authors Анна Хан / Ганна Хан / , Rolf Giesen – фото №1
0
0
Acting and Character Animation: The Art of Animated Films, Acting and Visualizing
Анна Хан / Ганна Хан / Анна Хан / Ганна Хан / , Rolf Giesen
Not available
Paper book «Adobe Photoshop Elements 8: Maximum Performance: Unleash the hidden performance of Elements», author Марк Галер / Марк Галер /  – фото №1
0
0
Adobe Photoshop Elements 8: Maximum Performance: Unleash the hidden performance of Elements
Марк Галер / Марк Галер / Марк Галер / Марк Галер /
Not available
Paper book «Puppetry, Puppet Animation and the Digital Age», author Rolf Giesen – фото №1
0
0
Not available
Paper book «Buying and Selling Multimedia Services», author Gerry Souter – фото №1
0
0
Not available
Paper book «Learning C# Programming with Unity 3D, second edition», author Alex Okita – фото №1
0
0
Not available
Paper book «Digital Queer Cultures in India: Politics, Intimacies and Belonging», author Rohit K. Dasgupta – фото №1
0
0
Not available
Paper book «Developing Creative Content for Games», author Greg Johnson – фото №1
0
0
Developing Creative Content for Games
Greg Johnson Greg Johnson
Not available
Paper book «Learning C# Programming with Unity 3D, second edition», author Alex Okita – фото №1
0
0
Not available
Paper book «Perceiving Talking Faces: From Speech Perception to a Behavioral Principle», author Dominic W. Massaro – фото №1
0
0
Not available
Paper book «The NURBS Book», authors Les Piegl, Wayne Tiller – фото №1
0
0
The NURBS Book
Les Piegl Les Piegl, Wayne Tiller
Not available
Paper book «How to Cheat in 3ds Max 2015: Get Spectacular Results Fast», author Michael McCarthy – фото №1
0
0
Not available
Paper book «Reinventing the IT Department», author Terry White – фото №1
0
0
Reinventing the IT Department
Terry White Terry White
Not available
Paper book «Sound Person's Guide to Video», author David Mellor – фото №1
0
0
Sound Person's Guide to Video
David Mellor David Mellor
Not available
Paper book «The Complete Raw Workflow Guide: How to get the most from your raw images in Adobe Camera Raw, Lightroom, Photoshop, and Elements», author Филип Эндрюс / Філіп Ендрюс /  – фото №1
0
0
The Complete Raw Workflow Guide: How to get the most from your raw images in Adobe Camera Raw, Lightroom, Photoshop, and Elements
Филип Эндрюс / Філіп Ендрюс / Филип Эндрюс / Філіп Ендрюс /
Not available
Paper book «Democratizing Journalism through Mobile Media: The Mojo Revolution», author Ivo Burum – фото №1
Paper book «Wordplay and the Discourse of Video Games: Analyzing Words, Design, and Play», author Christopher A. Paul – фото №1
0
0
Not available
Paper book «FORCE: Drawing Human Anatomy», author Mike Mattesi – фото №1
0
0
FORCE: Drawing Human Anatomy
Mike Mattesi Mike Mattesi
Not available
Paper book «Feminism, Labour and Digital Media: The Digital Housewife», author Kylie Jarrett – фото №1
0
0
Not available
Paper book «Image and Video Processing in the Compressed Domain», author Jayanta Mukhopadhyay – фото №1
0
0
Image and Video Processing in the Compressed Domain
Jayanta Mukhopadhyay Jayanta Mukhopadhyay
Not available
Paper book «How To Cheat in Photoshop Elements 12: Release Your Imagination», author David Asch – фото №1
Paper book «CompTIA CTT+ Certified Technical Trainer All-in-One Exam Guide», author Joseph Phillips – фото №1
0
0
Not available
Paper book «Wordplay and the Discourse of Video Games: Analyzing Words, Design, and Play», author Christopher A. Paul – фото №1
0
0
Not available
Paper book «Designing Better Maps: A Guide for GIS Users», author Cynthia A Brewer – фото №1
0
0
Designing Better Maps: A Guide for GIS Users
Cynthia A Brewer Cynthia A Brewer
Not available
Paper book «News Aesthetics and Myth: The Making of Media Illiteracy in India», author Shashidhar Nanjundaiah – фото №1
0
0
News Aesthetics and Myth: The Making of Media Illiteracy in India
Shashidhar Nanjundaiah Shashidhar Nanjundaiah
Not available
Paper book «Paper Time Machines: Critical Game Design and Historical Board Games», author Maurice W. Suckling – фото №1
0
0
Not available
Paper book «Python: A Practical Learning Approach», authors Shriram K. Vasudevan, Sini Raj Pulari, T.S. Murugesh – фото №1
0
0
Python: A Practical Learning Approach
Shriram K. Vasudevan Shriram K. Vasudevan, Sini Raj Pulari, T.S. Murugesh
Not available
Paper book «How and Why We Make Games: The Creative Confusion», authors Artur Ganszyniec, Marta Fijak – фото №1
0
0
How and Why We Make Games: The Creative Confusion
Artur Ganszyniec Artur Ganszyniec, Marta Fijak
Not available
Paper book «Interaction of Symbols: User-Centered Icon Design», author Paul Michael Zender – фото №1
0
0
Interaction of Symbols: User-Centered Icon Design
Paul Michael Zender Paul Michael Zender
Not available
Paper book «Designing Games Meant for Sharing», author Ioana-Iulia Cazacu – фото №1
0
0
Designing Games Meant for Sharing
Ioana-Iulia Cazacu Ioana-Iulia Cazacu
Not available
Paper book «The Metaverse: A Critical Introduction», authors David Burden, Maggi Savin-Baden – фото №1
0
0
The Metaverse: A Critical Introduction
David Burden David Burden, Maggi Savin-Baden
Not available
Paper book «The Metaverse for Learning and Education», authors David Burden, Maggi Savin-Baden – фото №1
0
0
The Metaverse for Learning and Education
David Burden David Burden, Maggi Savin-Baden
Not available
Paper book «Game Design Deep Dive: Shooters», author Joshua Bycer – фото №1
0
0
Game Design Deep Dive: Shooters
Joshua Bycer Joshua Bycer
Not available
Paper book «Virtual Influencers: Identity and Digitality in the Age of Multiple Realities», author Esperanza Miyake – фото №1
Paper book «Survey of Media: Screens, Sounds, and Synergies», author Stacey O. Irwin – фото №1
0
0
Not available
Paper book «A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer!», author Aaron Langille – фото №1
0
0
Not available
Paper book «Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams», author Matthew John Dyet – фото №1
0
0
Not available
Paper book «The Pocket Mentor for Game Audio», authors Greg Lester, Jonny Sands – фото №1
0
0
The Pocket Mentor for Game Audio
Greg Lester Greg Lester, Jonny Sands
Not available
Paper book «Digital Media Production for Beginners», author Julia V. Griffey – фото №1
0
0
Digital Media Production for Beginners
Julia V. Griffey Julia V. Griffey
Not available
Paper book «Introducing Autodesk Maya», author Dariush Derakhshani – фото №1
0
0
Introducing Autodesk Maya
Dariush Derakhshani Dariush Derakhshani
Not available
Paper book «Europeans and the Media: Between Global and Local», author Andrea Miconi – фото №1
0
0
Not available