Graphics programming
83 products
Paper book «Coding Art: The Four Steps to Creative Programming with the Processing Language», authors Mathias Funk, Yu Zhang – фото №1
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Paper book «The Cool Stuff in Premiere Pro: Learn advanced editing techniques to dramatically speed up your workflow», authors Andy Edwards, Dylan Osborn, Jarle Leirpoll, Пол Мерфи / Пол Мерфі /  – фото №1
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The Cool Stuff in Premiere Pro: Learn advanced editing techniques to dramatically speed up your workflow
Andy Edwards Andy Edwards, Dylan Osborn, Jarle Leirpoll, Пол Мерфи / Пол Мерфі /
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Paper book «Game Development with Construct 2: From Design to Realization», authors Evan Leider, LEE STEMKOSKI – фото №1
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Paper book «Data Science and Visual Computing», authors David Kasik, John Dill, Rae Earnshaw – фото №1
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Data Science and Visual Computing
David Kasik David Kasik, John Dill, Rae Earnshaw
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Paper book «Disney Stories: Getting to Digital», authors Krystina Madej, Newton Lee – фото №1
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Disney Stories: Getting to Digital
Krystina Madej Krystina Madej, Newton Lee
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Paper book «Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality, and Simulators», authors Andras Kemeny, Florent Colombet, Jean-Rémy Chardonnet – фото №1
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Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality, and Simulators
Andras Kemeny Andras Kemeny, Florent Colombet, Jean-Rémy Chardonnet
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Paper book «Foundations of 3D Graphics Programming: Using JOGL and Java3D», authors Chunyang Chen, Jim X. Chen – фото №1
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Paper book «Developing Graphics Frameworks with Java and OpenGL», authors James Cona, LEE STEMKOSKI – фото №1
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Developing Graphics Frameworks with Java and OpenGL
James Cona James Cona, LEE STEMKOSKI
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Paper book «Developing Graphics Frameworks with Java and OpenGL», authors James Cona, LEE STEMKOSKI – фото №1
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Developing Graphics Frameworks with Java and OpenGL
James Cona James Cona, LEE STEMKOSKI
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Paper book «Modelling and Simulation: Exploring Dynamic System Behaviour», authors Gilbert Arbez, Louis G. Birta – фото №1
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Modelling and Simulation: Exploring Dynamic System Behaviour
Gilbert Arbez Gilbert Arbez, Louis G. Birta
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Paper book «Modelling and Simulation: Exploring Dynamic System Behaviour», authors Gilbert Arbez, Louis G. Birta – фото №1
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Modelling and Simulation: Exploring Dynamic System Behaviour
Gilbert Arbez Gilbert Arbez, Louis G. Birta
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Paper book «Disney Stories: Getting to Digital», authors Krystina Madej, Newton Lee – фото №1
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Disney Stories: Getting to Digital
Krystina Madej Krystina Madej, Newton Lee
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Paper book «Step into the World of Mathematics: Math Is Beautiful and Belongs to All of Us», author Samuli Siltanen – фото №1
Paper book «Introduction to Computer Graphics: Using OpenGL and Java», authors Frank Klawonn, Karsten Lehn, Merijam Gotzes – фото №1
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Introduction to Computer Graphics: Using OpenGL and Java
Frank Klawonn Frank Klawonn, Karsten Lehn, Merijam Gotzes
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Paper book «Shadow Algorithms Data Miner», authors Andrew Woo, Pierre Poulin – фото №1
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Shadow Algorithms Data Miner
Andrew Woo Andrew Woo, Pierre Poulin
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Paper book «The NURBS Book», authors Les Piegl, Wayne Tiller – фото №1
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The NURBS Book
Les Piegl Les Piegl, Wayne Tiller
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Paper book «Triangle Mesh Watermarking and Steganography», authors Feng Wang, Hang Zhou, Kejiang Chen, Weiming Zhang, Zehua Ma – фото №1
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Triangle Mesh Watermarking and Steganography
Feng Wang Feng Wang, Hang Zhou, Kejiang Chen, Weiming Zhang, Zehua Ma
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Paper book «Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders», author Daniel Ilett – фото №1
Paper book «Quaternions for Computer Graphics», author John Vince – фото №1
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Paper book «Foundation Mathematics for Computer Science: A Visual Approach», author John Vince – фото №1
Paper book «Quaternions for Computer Graphics», author John Vince – фото №1
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Paper book «Essential Python for the Physicist», author Giovanni Moruzzi – фото №1
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Essential Python for the Physicist
Giovanni Moruzzi Giovanni Moruzzi
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Paper book «Motion Graphics: Principles and Practices from the Ground Up», author Peter Beare – фото №1
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Paper book «Mathematics for Computer Graphics», author John Vince – фото №1
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Paper book «Metaverse: Concept, Content and Context», author Shenghui Cheng – фото №1
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Metaverse: Concept, Content and Context
Shenghui Cheng Shenghui Cheng
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Paper book «Game Development with Unreal Engine 5 Volume 1: Design Phase», author Tiow Wee Tan – фото №1
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