Games development and programming
452 products
Paper book «Multimedia Ontology: Representation and Applications», authors Anupama Mallik, Hiranmay Ghosh, Сантану Чаудхури / Сантану Чаудхурі /  – фото №1
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Multimedia Ontology: Representation and Applications
Anupama Mallik Anupama Mallik, Hiranmay Ghosh, Сантану Чаудхури / Сантану Чаудхурі /
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Paper book «The Video Game Debate 2: Revisiting the Physical, Social, and Psychological Effects of Video Games», authors Rachel Kowert, Thorsten Quandt – фото №1
Paper book «Real-Time Shading», authors John Hart, Marc Olano, Michael McCool, Wolfgang Heidrich – фото №1
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Real-Time Shading
John Hart John Hart, Marc Olano, Michael McCool, Wolfgang Heidrich
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Paper book «Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development», authors Armando Barreto, Fatemeh Abyarjoo, Francisco R. Ortega, Malek Adjouadi, Naphtali Rishe – фото №1
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Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development
Armando Barreto Armando Barreto, Fatemeh Abyarjoo, Francisco R. Ortega, Malek Adjouadi, Naphtali Rishe
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Paper book «The Science of Esports», authors Craig McNulty, Kabir Bubna, Matthew Watson, Remco Polman – фото №1
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The Science of Esports
Craig McNulty Craig McNulty, Kabir Bubna, Matthew Watson, Remco Polman
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Paper book «The Science of Esports», authors Craig McNulty, Kabir Bubna, Matthew Watson, Remco Polman – фото №1
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The Science of Esports
Craig McNulty Craig McNulty, Kabir Bubna, Matthew Watson, Remco Polman
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Paper book «How and Why We Make Games: The Creative Confusion», authors Artur Ganszyniec, Marta Fijak – фото №1
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How and Why We Make Games: The Creative Confusion
Artur Ganszyniec Artur Ganszyniec, Marta Fijak
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Paper book «Designing Games Meant for Sharing», author Ioana-Iulia Cazacu – фото №1
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Designing Games Meant for Sharing
Ioana-Iulia Cazacu Ioana-Iulia Cazacu
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Paper book «Python: A Practical Learning Approach», authors Shriram K. Vasudevan, Sini Raj Pulari, T.S. Murugesh – фото №1
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Python: A Practical Learning Approach
Shriram K. Vasudevan Shriram K. Vasudevan, Sini Raj Pulari, T.S. Murugesh
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Paper book «A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer!», author Aaron Langille – фото №1
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Paper book «Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams», author Matthew John Dyet – фото №1
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Paper book «The Pocket Mentor for Game Audio», authors Greg Lester, Jonny Sands – фото №1
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The Pocket Mentor for Game Audio
Greg Lester Greg Lester, Jonny Sands
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Paper book «Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition», author Brandon Cotton – фото №1
Paper book «Game Design Deep Dive: Real-Time Strategy», author Joshua Bycer – фото №1
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Paper book «Game Design Deep Dive: Real-Time Strategy», author Joshua Bycer – фото №1
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Paper book «Workflow Scheduling on Computing Systems», authors Jing Mei, Kenli Li, Keqin Li, Longxin Zhang, Wangdong Yang, Xiaoyong Tang – фото №1
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Workflow Scheduling on Computing Systems
Jing Mei Jing Mei, Kenli Li, Keqin Li, Longxin Zhang, Wangdong Yang, Xiaoyong Tang
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Paper book «Game Development with Unreal Engine 5 Volume 1: Design Phase», author Tiow Wee Tan – фото №1
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Paper book «eSports is Business: Management in the World of Competitive Gaming», author Tobias M. Scholz – фото №1
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Paper book «Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition», author Brandon Cotton – фото №1
Paper book «World Design for 2D Action Adventures», authors Adrian Sandoval, Christopher W. Totten – фото №1
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World Design for 2D Action Adventures
Adrian Sandoval Adrian Sandoval, Christopher W. Totten
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Paper book «The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics», author Yvens R. Serpa – фото №1
Paper book «Farming Simulator Modding with Blender: A Step-by-step Guide to Creating, Optimizing and Publishing Mods», authors Jason van Gumster, Stefan Maurus – фото №1
Paper book «Game Economy Design: Metagame, Monetization and Live Operations», author Charlie Czerkawski – фото №1
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Paper book «Fundamental Level Design and Analysis: A to B», author Michael Beardwood – фото №1
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Fundamental Level Design and Analysis: A to B
Michael Beardwood Michael Beardwood
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Paper book «Fundamental Level Design and Analysis: A to B», author Michael Beardwood – фото №1
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Fundamental Level Design and Analysis: A to B
Michael Beardwood Michael Beardwood
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Paper book «The Pocket Mentor for Animators», author Hollie Newsham – фото №1
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The Pocket Mentor for Animators
Hollie Newsham Hollie Newsham
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Paper book «The Pocket Mentor for Animators», author Hollie Newsham – фото №1
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The Pocket Mentor for Animators
Hollie Newsham Hollie Newsham
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Paper book «Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling», author Toiya Kristen Finley – фото №1
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Paper book «Learning C# Programming with Unity 3D, second edition», author Alex Okita – фото №1
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Paper book «Learning C# Programming with Unity 3D, second edition», author Alex Okita – фото №1
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Paper book «Honoring the Code: Conversations with Great Game Designers», author Matt Barton – фото №1
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Paper book «Introduction to Game Physics with Box2D», author Ian Parberry – фото №1
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Paper book «Honoring the Code: Conversations with Great Game Designers», author Matt Barton – фото №1
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Paper book «Java Game Development with LibGDX: From Beginner to Professional», author LEE STEMKOSKI – фото №1
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Paper book «Learning C# by Programming Games», authors Arjan Egges, Jeroen D. Fokker, Wouter van Toll – фото №1
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Learning C# by Programming Games
Arjan Egges Arjan Egges, Jeroen D. Fokker, Wouter van Toll
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Paper book «Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects», author Anastasia Salter – фото №1
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Paper book «Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects», author Anastasia Salter – фото №1
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Paper book «Persuasive Games: The Expressive Power of Videogames», author Ian Bogost – фото №1
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Paper book «Works of Game: On the Aesthetics of Games and Art», author Джон Шарп / Джон Шарп /  – фото №1
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Works of Game: On the Aesthetics of Games and Art
Джон Шарп / Джон Шарп / Джон Шарп / Джон Шарп /
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Paper book «Real Time Cameras: A Guide for Game Designers and Developers», author Mark Haigh-Hutchinson – фото №1
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Real Time Cameras: A Guide for Game Designers and Developers
Mark Haigh-Hutchinson Mark Haigh-Hutchinson
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Paper book «No-Code Video Game Development Using Unity and Playmaker», author Michael Kelley – фото №1
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Paper book «Location-Based Gaming: Play in Public Space», author Dale Leorke – фото №1
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Paper book «No-Code Video Game Development Using Unity and Playmaker», author Michael Kelley – фото №1
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Paper book «Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels», author Toiya Kristen Finley – фото №1
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Paper book «Location-Based Gaming: Play in Public Space», author Dale Leorke – фото №1
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Paper book «Creating Games: Mechanics, Content, and Technology», authors Morgan McGuire, Odest Chadwicke Jenkins – фото №1
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Creating Games: Mechanics, Content, and Technology
Morgan McGuire Morgan McGuire, Odest Chadwicke Jenkins
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Paper book «Level Design: Processes and Experiences», author Christopher W. Totten – фото №1
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Level Design: Processes and Experiences
Christopher W. Totten Christopher W. Totten
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Paper book «Gameful Second and Foreign Language Teaching and Learning: Theory, Research, and Practice», author Jonathon Reinhardt – фото №1
Paper book «iOS Game Programming with Xcode and Cocos2d», author Justin Dike – фото №1
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