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Games development and programming
434 products
Paper book «Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code», authors Adam Watkins, Jingtian Li, Kassandra Arevalo, Matthew Tovar – фото №1
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Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code
Adam Watkins Adam Watkins, Jingtian Li, Kassandra Arevalo, Matthew Tovar
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Paper book «Design and Implementation of 3D Graphics Systems», authors Jonas de Miranda Gomes, Luiz Velho, Mario Costa Sousa – фото №1
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Design and Implementation of 3D Graphics Systems
Jonas de Miranda Gomes Jonas de Miranda Gomes, Luiz Velho, Mario Costa Sousa
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Paper book «Understanding Kids, Play, and Interactive Design: How to Create Games Children Love», author Mark Schlichting – фото №1
Paper book «Interpersonal Positioning in English as a Lingua Franca Interactions», authors Birgit Swoboda, Svitlana Klötzl – фото №1
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Interpersonal Positioning in English as a Lingua Franca Interactions
Birgit Swoboda Birgit Swoboda, Svitlana Klötzl
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Paper book «Architecture for the Commons: Participatory Systems in the Age of Platforms», author Jose Sanchez – фото №1
Paper book «Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels», author Toiya Kristen Finley – фото №1
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Paper book «Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code», authors Adam Watkins, Jingtian Li, Kassandra Arevalo, Matthew Tovar – фото №1
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Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code
Adam Watkins Adam Watkins, Jingtian Li, Kassandra Arevalo, Matthew Tovar
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Paper book «Collaborative Worldbuilding for Video Games», author Kaitlin Tremblay – фото №1
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Collaborative Worldbuilding for Video Games
Kaitlin Tremblay Kaitlin Tremblay
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Paper book «Assessing the Quality of Experience of Cloud Gaming Services», author Стивен Шмидт / Стівен Шмідт /  – фото №1
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Assessing the Quality of Experience of Cloud Gaming Services
Стивен Шмидт / Стівен Шмідт / Стивен Шмидт / Стівен Шмідт /
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Paper book «Collaborative Worldbuilding for Video Games», author Kaitlin Tremblay – фото №1
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Collaborative Worldbuilding for Video Games
Kaitlin Tremblay Kaitlin Tremblay
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Paper book «Video Games in Psychotherapy», author Robert Rice – фото №1
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Video Games in Psychotherapy
Robert Rice Robert Rice
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Paper book «Architecture for the Commons: Participatory Systems in the Age of Platforms», author Jose Sanchez – фото №1
Paper book «Logic And Language Models For Computer Science (Third Edition)», authors Dana Richards, Henry Hamburger – фото №1
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Logic And Language Models For Computer Science (Third Edition)
Dana Richards Dana Richards, Henry Hamburger
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Paper book «Logic And Language Models For Computer Science (Third Edition)», authors Dana Richards, Henry Hamburger – фото №1
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Logic And Language Models For Computer Science (Third Edition)
Dana Richards Dana Richards, Henry Hamburger
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Paper book «Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling», author Toiya Kristen Finley – фото №1
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Paper book «Learning C# Programming with Unity 3D, second edition», author Alex Okita – фото №1
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Paper book «Learning C# Programming with Unity 3D, second edition», author Alex Okita – фото №1
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Paper book «The Business of Indie Games: Everything You Need to Know to Conquer the Indie Games Industry», authors Alex Josef, Alex Van Lepp, Marshal D. Carper – фото №1
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Paper book «The Business of Indie Games: Everything You Need to Know to Conquer the Indie Games Industry», authors Alex Josef, Alex Van Lepp, Marshal D. Carper – фото №1
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Paper book «The Theory and Practice of Writing Music for Games», authors Scott Looney, Steve Horowitz – фото №1
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The Theory and Practice of Writing Music for Games
Scott Looney Scott Looney, Steve Horowitz
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Paper book «Region Locked», authors Dazz Brown, Greg S-C, Matt Barnes – фото №1
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Region Locked
Dazz Brown Dazz Brown, Greg S-C, Matt Barnes
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Paper book «Virtual Cities: An Atlas & Exploration of Video Game Cities», author Konstantinos Dimopoulos – фото №1
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Virtual Cities: An Atlas & Exploration of Video Game Cities
Konstantinos Dimopoulos Konstantinos Dimopoulos
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Paper book «Resonant Games: Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday», authors Eric Klopfer, Jason Haas, Louisa Rosenheck, Scot Osterweil – фото №1
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Resonant Games: Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Eric Klopfer Eric Klopfer, Jason Haas, Louisa Rosenheck, Scot Osterweil
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Paper book «The Science of Esports», authors Craig McNulty, Kabir Bubna, Matthew Watson, Remco Polman – фото №1
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The Science of Esports
Craig McNulty Craig McNulty, Kabir Bubna, Matthew Watson, Remco Polman
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Paper book «Interactive Storytelling: A Cross-Media Approach to Writing, Producing and Editing with AI», authors Antonio Pizzo, Rossana Damiano, Vincenzo Lombardo – фото №1
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Interactive Storytelling: A Cross-Media Approach to Writing, Producing and Editing with AI
Antonio Pizzo Antonio Pizzo, Rossana Damiano, Vincenzo Lombardo
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Paper book «Interactive Storytelling: A Cross-Media Approach to Writing, Producing and Editing with AI», authors Antonio Pizzo, Rossana Damiano, Vincenzo Lombardo – фото №1
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Interactive Storytelling: A Cross-Media Approach to Writing, Producing and Editing with AI
Antonio Pizzo Antonio Pizzo, Rossana Damiano, Vincenzo Lombardo
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Paper book «The Video Game Debate 2: Revisiting the Physical, Social, and Psychological Effects of Video Games», authors Rachel Kowert, Thorsten Quandt – фото №1
Paper book «No-Code Video Game Development Using Unity and Playmaker», author Michael Kelley – фото №1
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Paper book «Location-Based Gaming: Play in Public Space», author Dale Leorke – фото №1
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Paper book «Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels», author Toiya Kristen Finley – фото №1
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Paper book «Location-Based Gaming: Play in Public Space», author Dale Leorke – фото №1
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Paper book «Honoring the Code: Conversations with Great Game Designers», author Matt Barton – фото №1
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Paper book «Introduction to Game Physics with Box2D», author Ian Parberry – фото №1
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Paper book «Honoring the Code: Conversations with Great Game Designers», author Matt Barton – фото №1
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Paper book «No-Code Video Game Development Using Unity and Playmaker», author Michael Kelley – фото №1
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Paper book «Algorithms and Networking for Computer Games», authors Harri Hakonen, Jouni Smed – фото №1
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Algorithms and Networking for Computer Games
Harri Hakonen Harri Hakonen, Jouni Smed
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Paper book «GPGPU Programming for Games and Science», author David H. Eberly – фото №1
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GPGPU Programming for Games and Science
David H. Eberly David H. Eberly
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Paper book «Creating Games: Mechanics, Content, and Technology», authors Morgan McGuire, Odest Chadwicke Jenkins – фото №1
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Creating Games: Mechanics, Content, and Technology
Morgan McGuire Morgan McGuire, Odest Chadwicke Jenkins
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Paper book «GPU Pro 360 Guide to Rendering», author Wolfgang Engel – фото №1
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GPU Pro 360 Guide to Rendering
Wolfgang Engel Wolfgang Engel
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Paper book «Minor Platforms in Videogame History», author Benjamin Nicoll – фото №1
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Minor Platforms in Videogame History
Benjamin Nicoll Benjamin Nicoll
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Paper book «AI for Games», author Ian Millington – фото №1
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AI for Games
Ian Millington Ian Millington
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Paper book «Game Design Deep Dive: Trading and Collectible Card Games», author Joshua Bycer – фото №1
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Paper book «Classic Game Design: From Pong to Pac-Man with Unity», author Franz Lanzinger – фото №1
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Paper book «Game Design Deep Dive: Role Playing Games», author Joshua Bycer – фото №1
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Paper book «Building Quality Shaders for Unity®: Using Shader Graphs and HLSL Shaders», author Daniel Ilett – фото №1
Paper book «One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge», author David L. Craddock – фото №1
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Paper book «Leading with Sound: Proactive Sound Practices in Video Game Development», author Rob Bridgett – фото №1