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Computer programming / software engineering
1422 products
Paper book «The Game Business Guidebook: What To Do When Nobody Wants Your Game», author Diego Ricchiuti – фото №1
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Paper book «System Performance Evaluation: Methodologies and Applications», author Erol Gelenbe – фото №1
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Paper book «Disk-Based Algorithms for Big Data», author Кристофер Хили / Крістофер Хілі /  – фото №1
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Disk-Based Algorithms for Big Data
Кристофер Хили / Крістофер Хілі / Кристофер Хили / Крістофер Хілі /
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Paper book «The Cloud in IoT-enabled Spaces», author Fadi Al-Turjman – фото №1
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The Cloud in IoT-enabled Spaces
Fadi Al-Turjman Fadi Al-Turjman
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Paper book «Building Enterprise IoT Applications», author Chandrasekar Vuppalapati – фото №1
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Building Enterprise IoT Applications
Chandrasekar Vuppalapati Chandrasekar Vuppalapati
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Paper book «Computer Programming for Beginners: A Step-By-Step Guide», author Murali Chemuturi – фото №1
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Paper book «Multi-Sensor and Multi-Temporal Remote Sensing: Specific Single Class Mapping», authors Anil Kumar, Priyadarshi Upadhyay, Uttara Singh – фото №1
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Multi-Sensor and Multi-Temporal Remote Sensing: Specific Single Class Mapping
Anil Kumar Anil Kumar, Priyadarshi Upadhyay, Uttara Singh
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Paper book «Software Security: Concepts & Practices», authors Raees Ahmad Khan, Rajiv Kumar, Suhel Ahmad Khan – фото №1
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Software Security: Concepts & Practices
Raees Ahmad Khan Raees Ahmad Khan, Rajiv Kumar, Suhel Ahmad Khan
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Paper book «Seeing Like a Platform: An Inquiry into the Condition of Digital Modernity», authors Justus Uitermark, Petter Törnberg – фото №1
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Seeing Like a Platform: An Inquiry into the Condition of Digital Modernity
Justus Uitermark Justus Uitermark, Petter Törnberg
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Paper book «Graph Coloring: From Games to Deterministic and Quantum Approaches», author Maurice Clerc – фото №1
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Paper book «Thematic Integration in Board Game Design», author Sarah Shipp – фото №1
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Paper book «Free Software, the Internet, and Global Communities of Resistance», author Sara Schoonmaker – фото №1
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Paper book «Conical Approach to Linear Programming», author P. D'Alessandro – фото №1
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Conical Approach to Linear Programming
P. D'Alessandro P. D'Alessandro
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Paper book «Strategic Data Warehousing: Achieving Alignment with Business», author Neera Bhansali – фото №1
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Paper book «Manage Software Testing», author Peter Farrell-Vinay – фото №1
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Manage Software Testing
Peter Farrell-Vinay Peter Farrell-Vinay
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Paper book «Essentials of Computer Architecture», author Douglas Comer – фото №1
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Essentials of Computer Architecture
Douglas Comer Douglas Comer
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Paper book «Mastering Project Discovery: Successful Discipline in Engineering and Analytics Projects», authors Daniel Bachrach, Elliot Bendoly, Kathy Koontz, Porter Schermerhorn – фото №1
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Mastering Project Discovery: Successful Discipline in Engineering and Analytics Projects
Daniel Bachrach Daniel Bachrach, Elliot Bendoly, Kathy Koontz, Porter Schermerhorn
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Paper book «Directing Game Animation: Building a Vision and a Team with Intent», author Mike Jungbluth – фото №1
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Paper book «Introduction to Python for Science and Engineering», author David J. Pine – фото №1
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Paper book «Clockwork Game Design», author Keith Burgun – фото №1
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Clockwork Game Design
Keith Burgun Keith Burgun
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Paper book «Physical Database Design Using Oracle», author Donald K. Burleson – фото №1
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Physical Database Design Using Oracle
Donald K. Burleson Donald K. Burleson
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Paper book «Python for Engineers and Scientists: Concepts and Applications», authors Nishu Gupta, Rakesh Nayak – фото №1
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Paper book «Functional Safety for Embedded Systems», authors Guoqi Xie, Kenli Li, Keqin Li, Renfa Li, Yawen Zhang – фото №1
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Functional Safety for Embedded Systems
Guoqi Xie Guoqi Xie, Kenli Li, Keqin Li, Renfa Li, Yawen Zhang
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Paper book «Object-Oriented Design for Temporal GIS», author Monica Wachowicz – фото №1
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Object-Oriented Design for Temporal GIS
Monica Wachowicz Monica Wachowicz
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Paper book «Essentials of Computer Architecture», author Douglas Comer – фото №1
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Essentials of Computer Architecture
Douglas Comer Douglas Comer
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Paper book «Introduction to Python for Science and Engineering», author David J. Pine – фото №1
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Paper book «Quick JavaScript», author David Matuszek – фото №1
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Quick JavaScript
David Matuszek David Matuszek
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Paper book «Essentials of Computer Architecture», author Douglas Comer – фото №1
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Essentials of Computer Architecture
Douglas Comer Douglas Comer
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Paper book «Forms and Functions of Endings in Narrative Digital Games», author Michelle Herte – фото №1
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Paper book «Optimization: Algorithms and Applications», author Rajesh Kumar Arora – фото №1
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Optimization: Algorithms and Applications
Rajesh Kumar Arora Rajesh Kumar Arora
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Paper book «Quick Recursion», author David Matuszek – фото №1
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Quick Recursion
David Matuszek David Matuszek
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Paper book «Quick Python 3», author David Matuszek – фото №1
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Quick Python 3
David Matuszek David Matuszek
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Paper book «The Pyramid of Game Design: Designing, Producing and Launching Service Games», author Nicholas Lovell – фото №1
Paper book «Robust and Error-Free Geometric Computing», author Dave Eberly – фото №1
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Paper book «Learning Video Game Design on the Tabletop», author Ethan Ham – фото №1
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Paper book «Programming Language Fundamentals by Example», author D.E. Stevenson – фото №1
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Paper book «Modeling and Simulation in Python», author Jason M. Kinser – фото №1
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Modeling and Simulation in Python
Jason M. Kinser Jason M. Kinser
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Paper book «Mathematical Foundations of Computer Science», author Ashwin Lall – фото №1
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Paper book «Anonymous Communication Networks: Protecting Privacy on the Web», author Kun Peng – фото №1
Paper book «Learning Java Through Games», author Lubomir Stanchev – фото №1
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Learning Java Through Games
Lubomir Stanchev Lubomir Stanchev
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Paper book «User Experience Research and Usability of Health Information Technology», author Jessica Lynn Campbell – фото №1
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Paper book «Exploring Operations Research with R», author Jim Duggan – фото №1
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Paper book «Exploring Operations Research with R», author Jim Duggan – фото №1
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Paper book «Business Planning for Games», author Christopher Buckingham – фото №1
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Business Planning for Games
Christopher Buckingham Christopher Buckingham
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Paper book «Game Audio with FMOD and Unity», author Ciarán Robinson – фото №1
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Game Audio with FMOD and Unity
Ciarán Robinson Ciarán Robinson
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Paper book «Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity», author Christopher Griffith – фото №1
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Paper book «3D Game Environments: Create Professional 3D Game Worlds», author Luke Ahearn – фото №1
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Paper book «The Mathematics of Chip-Firing», author Caroline J. Klivans – фото №1
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The Mathematics of Chip-Firing
Caroline J. Klivans Caroline J. Klivans
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Paper book «3D Game Environments: Create Professional 3D Game Worlds», author Luke Ahearn – фото №1
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Paper book «Essential Effects: Water, Fire, Wind, and More», author Mauro Maressa – фото №1
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