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Computing and Information Technology
17 products
Routledge Advances in Game Studies
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Computing and Information Technology
17 products
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On Soulsring Worlds: Narrative Complexity, Digital Communities, and Interpretation in Dark Souls and Elden Ring
Marco Caracciolo
Marco Caracciolo
Not available
20873529
0
0
Forms and Functions of Endings in Narrative Digital Games
Michelle Herte
Michelle Herte
Not available
20758589
0
0
Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice
Адам Чепмен / Адам Чепмен /
Адам Чепмен / Адам Чепмен /
Not available
20763323
0
0
Videogames and Agency
Bettina Bódi
Bettina Bódi
Not available
20607719
0
0
New Perspectives on the Social Aspects of Digital Gaming: Multiplayer 2
Not available
20079923
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0
Fans and Videogames: Histories, Fandom, Archives
Not available
20079931
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0
Independent Videogames: Cultures, Networks, Techniques and Politics
Not available
20098714
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Evolutionary Psychology and Digital Games: Digital Hunter-Gatherers
Not available
20098170
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0
Independent Videogames: Cultures, Networks, Techniques and Politics
Not available
20126446
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0
Hybrid Play: Crossing Boundaries in Game Design, Players Identities and Play Spaces
Not available
20204681
0
0
Comics and Videogames: From Hybrid Medialities to Transmedia Expansions
Not available
20194669
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0
Comics and Videogames: From Hybrid Medialities to Transmedia Expansions
Not available
20194046
0
0
Hybrid Play: Crossing Boundaries in Game Design, Players Identities and Play Spaces
Not available
20123243
0
0
Evolutionary Psychology and Digital Games: Digital Hunter-Gatherers
Not available
20122617
0
0
On Soulsring Worlds: Narrative Complexity, Digital Communities, and Interpretation in Dark Souls and Elden Ring
Marco Caracciolo
Marco Caracciolo
Not available
20443202
0
0
Longing, Ruin, and Connection in Hideo Kojima’s Death Stranding
Amy M. Green
Amy M. Green
Not available
20537867
0
0
Videogames and the Gothic
Ewan Kirkland
Ewan Kirkland
Not available
20537832